Name 12.7mm 150 Tracer Round Box
ShortName 127mmTracerAmmo
Model ccp.Tracer
Texture 
Texture tracerRedSkin
//Colour of icon and model
Colour 255 255 255
Icon 127mmAmmoIconTracer
//How affected by gravity the bullet is
FallSpeed 0.2
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 150
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 1
DamageVsvehicles 2
DamageVsPlanes 4
//Size of explosion caused
Explosion 0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 30
FlakParticles 1
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
//Whether or not the bullet can travel through an entity having hit it
Penetrates True
SmokeTrail False
Description Incendiary ammo for 20mm automatic cannon
Shell True
HitSoundRange 15
HitSoundEnable true
EntityHitSoundEnable true
SetEntitiesOnFire False